Tag Archives: Titan Class

Trypticon with Necro and Full-Tilt – Transformers: Generations – Titans Return

At the beginning of the Titans Return line, we got Fortress Maximus. It wouldn’t be much fun if the Autobots were the only ones who got a Titan of their own. So, Trypticon Is here at the end of the line. A nice bookend with the two Titans.

Let’s start small and work our way up to the Titan. We are starting off with Necro who was known as Wipe-Out in the comics. He was originally a comic-only character, and a car. His name was changed to Necro, which brings up the idea of a Necromancer, or one that can summon the dead. Well, Necro may not be able to summon the dead, but he sure can steal their spark. Not good for anyone who crosses his path. He is a Titan Master, so that means he forms a head. No, not Trypticon’s head. That would be awfully small. He forms Full-Tilt’s head.

Full-Tilt is a holdover from 1986, and attached to Trypticon’s front as added armor, as well as being able to be launched from the city mode. This Full-Tilt already fares better, having actual articulation, and WAY more detail molded in. He is a good looking Deluxe Class figure all on his own.

Full-Tilt becomes an armored car that looks like it has gotten all of the design cues from the original version. Well done,

And then there is Trypticon. A massive beast of a Transformer. He is the largest Decepticon ever made, and I dare say he has more bulk to him than Fortress Maximus. I should weigh the two and see.

Anyway, the head is the first part we see, and boy is it impressive. There is a head cannon that pops up, along with two cannons in the mouth. When all else fails, there are the sharp teeth.

 

There are so many great details on Trypticon, from the grey/teal/purple scheme, to the areas of clear orange added in. The stickers took FOREVER to apply. There were well over 100 of them, probably closer to the 200 mark.

As if there wasn’t already enough playability with Trypticon, he has pop-up blasters over the shoulders. That is 5 around the head alone, for those keeping track.

A size comparison for all to see. Fortress Maximus still has the record for height, with Trypticon beating out Devastator by a bit of height and a ton of weight.

This makes for some epic battles, with two titans going at it with good articulation. Sadly, Trypticon is based on a T-Rex, so he still has tiny little arms.

One of the great features of Trypticon is the ability to eat other Titan Masters.

Step 1: Catch your meal. Preferably Deluxe Class Transformer. They don’t have any pesky helmets covering the Titan Master.

Step 2: Tear the head off your prey, tossing the rest of the body to the wayside.

Step 3: Swallow the Titan Master into your stomach prison for assimilation or use at a later time.

From there, Trypticon still has two more modes. First up is the City Mode. He spreads WAY out and has landing platforms, ramps, and weapons galore.

Trypticon does not have quite as many hidey-holes as Fort Max, but there is still a lot of playability in this mode.

There is a great hiding/storage place for Full-Tilt under the ramp. It can also be accessed in Space Ship mode.

Speaking of Space Ship mode, Trypticon kind of folds up really nicely and is ready for takeoff. The space ship looks really cool with an alternate head-like front. The real head is tucked in behind.

Overall, I don’t think I could have asked for more from this Titan. He is so cool and giant, and heavy. He will take anyone to task, with his massive size. There is a lot of playability with the figure, and being able to use other figures with it. I don’t know how Power of the Primes will compete with this, only going up to Leader Class. They may have some hard work ahead if the Autobots want to win this war.

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Fortress Maximus – Titan Class – Transformers: Generations, Titans Return

This guy is HUGE!!! You know from the box that he is going to be big. Open that box, and he is actually that big. Head to toe and shoulder to shoulder, he fills that box. They did put him in the box with one arm detached. It was a little funny, since it took that much space to add his arm. It would have been the same amount of space if they had just put in in the box all put together.

He comes with a sticker sheet with a lot of stickers. So, you will get to know Fort Max pretty well while you spend a long time attaching all of the stickers. A necessary evil to be sure. The stickers are shiny metallic and really do accentuate his details.

Standing tall, you know Fortress Maximus is more than just another robot. He has giant guns mounted to his knees, parts hanging down the back that looks like a cape. His head is big, and it is clear he has lots of articulation. Arms and knees, shoulders and hips. Movement down to the fingers.

Standing with other figures, you really get the sense of how big he is. The Constructicons, being made up of all Voyager Class figures, only comes up to the bottom of his chest. There is a lot of robot beyond. The other Combiners only come up to his crotch. And the smaller Voyager and Deluxe figures look downright tiny next to him. The newer Titan Masters are comically small down there at the bottom. That is an amazing range of figure sizes, and Fortress Maximus is hiding three figures in one.

He has an amazing face. Hasbro did a great job of the melding the robotic head with the more organic face. The head plays sounds and the eyes light up when the button on the chest is pressed. Of course this is the Titans Return line, so this is no ordinary head.

Remove the head, and it transforms into Cerebros, the mild mannered robot that is a return from the Headmaster Line back in the day. Performing the same task of becoming Fort Max’s head, he makes a really good looking robot.

Cerebros is a mid-sized figure. He is taller than the Deluxe figures, but shorter than the Voyager Class. They definitely had to go with what worked best for making the head of Fort Max, rather than trying to make him fit into one scale or another. He is already special with is unique job, so now he is a little extra special.

And, since he is in Titans Return, he also has his own little Titan Master. Little Emissary runs this show. Emissary is so tiny compared to the giant figure.

That guy holds a lot of power.

Being a Transformer, you know Fortress Maximus is not going to just be a robot. A few flips and turns, and he becomes a battle station. He becomes extremely long, and looks like he would be quite happy cruising around space as an aircraft carrier. Cerebros becomes a tower in the middle of Fort Max.

A few more flips and turns, and Fort Max becomes a city. He will be able to combine with some other figures to create “Cybertron City”, but I don’t have them yet, so we will have to revisit that in the future.

This is when the playtime really starts. A lot of parents would find it hard to pay so much for a toy, but the play will become endless with this guy teamed up with the rest of the line. They look great driving and landing all over him. From the Titan Masters up to the Voyager Class, they all look great on his giant body.

Fort Max has a little extra. He can hold the tablet computers in his shoulder. Why he would do that, I don’t know, but he can.

He also has some parts left over from Metroplex, like the opening arms. Though there are a few parts that are reused, Fort Max looks very different and transforms differently than the previously released Metroplex. I did not get Metroplex when he was released, opting to wait for Fortress Maximus. I knew having two of these monstrous robots was going to be a massive amount of room, and this one seemed to be the one that went together with other figures better.

I really like Fortress Maximus. He is a lot of fun. He has strong but functioning articulation that you want to see in a giant robot. He is big enough to actually look and play like a legitimate “city.” The sculpt is right on with so many details that you cannot take them all in on the first go around.


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