Tag Archives: Furos

Chasm and Decepticon Quake – Transformers: Generations – Titans Return (Deluxe Class)

Later in the series we tend to see some new repainted figures. Chasm and Quake are a repainted version of Furos and Hardhead that came out a few waves ago. Where Hardhead was an Autobot, Quake is a Decepticon. And a good looking Decepticon he is. He is painted up REALLY hard with dark grey, blue, and maroon.

When Quake is side by side with Hardhead, it is clear that he is a repaint. There were no changes to this figure, as we have seen with many of the other retooled figures. The only difference is the face of the figure which comes on the back of Chasm.

Chasm is a repaint of Furos. Back in the day Furos (or Duros as he was known back then) was the Headmaster for Hardhead. Chasm is a new character, as Quake was not a Headmaster, but a Targetmaster. Now the funny thing is that Quake could have had either one of two figures (Tiptop or Heater) be his Titan Master this time around, but they went with a whole new name for this one. Maybe they didn’t want Quake’s two original Targetmasters to be upset that one would get picked over the other.

The tank mode is the same as Hardhead. This design was clearly taken from Hardhead’s original design with the quad-tread design and the offset cockpit.

Quake was originally a tank too, but back then, he was based off of a real-life tank, as opposed to a futuristic design. I really like the overall design and am not sad to see it a second time around. The tank still has the cannon that can rise off of the body, as well as pivot.

The same but different. This is a well designed Transformer, and it looks like a different design in two colors. One good and one bad, and that is easy to tell apart. And we needed some more Decepticons anyway. The percentages of the series are 52.7% Autobot and 46.4% Decepticon, and Gnaw being both with 0.9%. That is based on 110 figures over Titans Return from the smallest of Titan Masters to the giant Titans.

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Nightbeat – Transformers: Generations – Titans Return, Titan Master

Nightbeat is the first of the Titan Masters to be released on their own, in Wave 1. The wave consists of four figures, two Autobots, and two Decepticons. The way things should be. Let’s keep it even here. Each of the Titan Masters come with a vehicle. The vehicle has two modes as a vehicle, and it can also be used as a weapon for a larger figure.

Nightbeat is a teal/yellow guy. Pretty standard for what we are going to see over the whole line. They are all the same size, so they can be used in any of the Titans Return figures. I don’t think that is a great thing, since the heads look a bit small as you get to the larger Voyager figures.

Nightbeat comes with a vehicle that looks like a drill-type vehicle out of the box. It is treaded. We will come back to that mode since he doesn’t ride the vehicle in that mode.

The mode he uses for transportation is a jet-like thing. It is pretty cool looking at it close-up. It has the front end of a jet, and it has wings that have little missiles mounted on them. Then there are the treads. That just gives the whole vehicle a different tough look from a standard jet.

Back to the drill. In this mode, Nightbeat folds up into his head mode, and then gets put into the vehicle face down. He pretty much becomes a part of the vehicle.

From here the handle on the back is flipped down and it becomes a gun. I assume it is not a drill that you would use in hand-to-hand combat. I would imagine something more like a gatling gun, but who know? It pretty much looks like the larger figure is holding a vehicle with a handle. Not the best weapon.

And then there is the head swap. Being a Titan Master, Nightbeat can take over any of the Titans Return figures. In this case, he is taking over Deluxe Class Hardhead. Yes it is not lost on me that a figure named “Hardhead” does not actually have a head. Furos can take Nightbeat’s spot in the gun and stay with his teammate even though he has been replaced with a new head.  Nightbeat’s face looks like a kid who is trying to smile.  It is a bit of a strained look.  Pretty funny looking.

For the most part, the heads look a bit off. The body and head they come with are made to be together. They have colors that match, so they look like they are one. The individual Titan Masters are different colors, so they don’t always match who they are teaming up with. Some of them, as we will see later, do actually have matches that are really good.

Overall, I am really excited for the Titan Masters. The little triple changer vehicles are more fun than I had expected. Some work better than others, as we will see next.


Galvatron and Nucleon – Titans Return – Transformers: Generations

Well, look at that. Its Galvatron in all of his Voyager Class Glory. He looks like Galvatron, and he looks good. He comes with his telltale super-cannon that makes Megatron jealous.

The overall body is fantastically designed. The overall look is great. He has strong legs to stand on. Wide shoulder with a sturdy torso. He can hold up his own gun.

There are a few places that are a bit lacking. The worse offender are the inside of the forearms. They are hollow to hold his hands, but they are hollow on the inside of the arms, so the holes are very easy to see. They didn’t even try to hide the holes in the back of the arms. There are a few other problems that we look at as we get to the pictures.

Problem #1. That head. What were they thinking??? Of course Galvatron needs the horned head with the crown going around. They couldn’t figure out how to do that with the Titan Master?

Instead we have a Titan Master with a spring-loaded face plate that comes up out of the chest. It is not terrible looking, just a little off putting. The head doesn’t fit tight to the mask.

The real problem is that is takes away from the articulation. Now Galvatron’s head doesn’t turn. That was one of the great things about the Titans Return line. We get these little Titan Masters and they have turning heads. But not for this guy. Ugh!

This is the other look at Megatron… I mean Galvatron.  Hey wait a minute.  Why does Galvatron look so much like Megatron?  Well, because he is Megatron reincarnated by the evil known as Unicron.  Or something like that.   They almost gave him enough crown around the edges to be enough.  If they had added purple paint we would have been close.

Wielding that gun.  It really is a lot of gun for one bot to carry.  But we have seen Galvatron do it forever.  From way back in 1986 we saw Galvatron march around with that clear/orange cannon.  Unlike Megatron, who had his cannon mounted on the side of his arm, Galvatron has his mounted to the top of his arm. And just like the G1 version, it is mounted way up on his bicep.  Even mounted up near his shoulder, it is still a huge weapon.

The cannon hinders the movement of the arm.  He cannot really bend his elbow much since there is nowhere for the arm to go.  If he gets the cannon blown off, he has a good arm to use.

 

There is a bit of extra backpack there in the back.  This is the cockpit for the new jet mode that Galvatron gets instead of the handgun mode from G1.   It is no the worse backpack we have ever had in a Transformer.

There is our little headmaster, I mean Titan Master.  This is Megatron… I mean Nucleon.  This is getting tough to keep track of here.  😉

Okay, transformation time. The first transformation is a giant cannon. Well, when you have a giant cannon for an arm, it is a pretty good chance you will turn into some sort of super weapon. Unlike Megatron that only became a handgun, Galvatron was given an extra mode to allow him to be used alone.

I am a little bummed that Hasbro did not design a place for l’il Megatron (Nucleon) to sit while the cannon was being used. If you want to leave Galvatron in this mode, you can stick Nucleon in his chest with his fold-up face before you complete this transformation…or put him in the cockpit. Either way, Nucleon will be hanging out upside down.

A few flips and changes and Galvatron does not become a handgun. We are pretty far past those days. In today’s world, Galvatron needs to be something that kids cannot be killed over, though NO ONE would have mistaken the G1 Galvatron for anything close to a real gun.

Arwing0

This time around, Galvatron gets to be Fox McCloud’s Arwing from Star Fox. You remember that video game, right? Am I really THAT old? Ah, the Super Nintendo. The graphics in the day were mind blowing. But I digress. Galvatron’s ship mode is so much like Fox’s ship that it is comical.

Anyway, this makes for a really nice ship. It is very functional for Nucleon to ride in the cockpit. There is the main cannon sitting up front. There are also smaller side cannons molded into the gunmetal grey parts along both sides of the cockpit.

“Decepticon, fast approaching. Take cover Wheelie!”

“You will let me into the prison to release my brothers!”

“Why don’t you pick on someone your own size?”

Is it a coincidence that Galvatron and Scourge both showed up early in this line? Both were created by Unicron, and Scourge was one of the main henchmen for Galvatron. Now all we need is for Cyclonus to show up, and we will have all three of Unicron’s crazy creations. We did just have Cyclonus in the Combiner Wars, and in the same Class, so that will probably be all we will see of him. That will be okay with me. He was a very good Transformer.

Overall, Galvatron is a really good figure. There are a few problems here and there. Most can be overlooked. The flip-up face plate is a glaring problem that takes his robot mode down for me a few points. The rest of his body is so well done though.


Transformers: Titans Return Deluxe Class (Part 2) Grax and Skullsmasher / Fracas and Scourge

We are looking at part 2 of the first wave of Deluxe Class figures in the Titans Return line. This time around, we are going to tackle the two Decepticon teams.

Grax and Skullsmasher:

 

First up is Grax and Skullsmasher. Skullsmasher is a very brightly decorated Decepticon. Shiny green with lots of hot pink, and light grey in the mix really makes for an interesting look.  I was a little sad with the loose joints all over this guy. Most notable is in the knees. He has two sets of joints at the knees, one for leg movement, and one for transformation. The knee joint was a bit loose, but the transformation joint was really bad. Hopefully this is a one time deal with mine.

Skullsmasher comes with one gun, and his tail that can be used as a shield, I guess. I like having the two combined to make a bigger gun.

When transformed into beast mode, we really get the full Skullsmasher. He becomes a giant crocodile, and his face is by far the best part of him. He has a giant mouth with lots of teeth. The head moves on a ball joint, so he has a lot of movement. It is a bit restricted by the collar around the neck, but not too bad.

The front legs have some movement. The back legs are molded into the bent-leg shape, and that is too bad. It could have been so much more dynamic with one more joint at the knee.

Grax can ride inside Skullsmasher via door on his back. It is a rubber door, and for the life of me, I cannot figure out why they went with rubber. In the original G1 figure, Grax rode in the mouth. There is a nod to the original design with Skullsmasher having a black forehead.

Fracas and Scourge:

Scourge and Fracas teamed up back in 1987 as a team of Targetmasters. That time Fracas was a weapon in his alternate mode. This time around he is the head.

Scourge is definitely a nod to his G1 counterpart. He has the same overall feel, just updated and improved.

He has two main weapons. The first is a single baster that becomes a part of the ship in transformation. The second is a double barrel gun that is clearly a seat for Fracas to use.

When Scourge transforms into his spaceship mode, it is very similar in shape to his G1 version, with some updates and extra details.  The back portion opens to allow Fracas to ride inside the ship, or he can ride on the gun mounted to the top.

These Deluxe figures are a great addition to the Titans Return line.  I am really looking forward to more in the future.  There are some more really great looking figures coming, as well as some interesting transformations.   Let’s not forget the Voyager Class, Leader Class, Titan Class, and the additional Titan Masters.  Lots of good stuff is on the way.


Transformers: Titans Return Deluxe Class (Part 1) Autobots Blurr and Hyperfire / Furos and Hardhead

Now we begin to get a glimpse into the world of Titans Return. The Legends Class figures didn’t really have a whole lot to do with Titans Return on their own, but with these Deluxe Class figures, we really get idea of how it is all going to work.

We are going to look at the first wave of the Deluxe Class. Today we are going to look at the Autobots. We get two Autobots and two Decepticons in this set. Or if you want to get technical, four Autobots and four Decepticons, since the Titan Masters are aligned with a team.

Now we begin to get a glimpse into the world of Titans Return. The Legends Class figures didn’t really have a whole lot to do with Titans Return on their own, but with these Deluxe Class figures, we really get idea of how it is all going to work.

We are going to look at the first wave of the Deluxe Class. Today we are going to look at the Autobots. We get two Autobots and two Decepticons in this set. Or if you want to get technical, four Autobots and four Decepticons, since the Titan Masters are aligned with a team.

Hyperfire and Blurr:

First off, Hyperfire and Blurr. These two were teamed up back in 1987, when Hyperfire was a Targetmaster weapon for Blurr. They took cues from the original Blurr to create this one, with some nice upgrades to bring him into the modern era of the Transformers.

It is a bit strange that the larger robots in this series cannot be sentient on their own, since the Titan Master is required as the larger robot has no head of his own. That would have probably been a much better touch, if they could be separate.

Blurr is amazing looking. The details are outstanding, with lots of good articulation.

Hyperfire is the standard that we are going to see with the Titan Masters. They unfold from the head into a tiny little robot. They have shoulder swivel as well as hip and knee swivel. They can stand as well as sit, both legs out, or legs folded depending on the weapon they are going to be driving.

In vehicle mode, Blurr is very much like his G1 version. The colors are very similar with the darker blue and light blue at the front. He has a cockpit for Hyperfire to use, and there is even a port on the front for his hand gun to become a weapon for the vehicle.

The nose of Blurr’s vehicle comes off and flips over to become a weapon for Hyperfire to use. This is also something that is seen through the line. There are usually two parts that fit together to create a riding weapon for the Titan Master. Many of them are usable in both robot and vehicle modes.

Furos and Hardhead:

Furos and Hardhead look like a formidable team. Hardhead (ironic name, since he doesn’t have a head) looks very strong and well armored. Furos matches in appearance, though much smaller.

Along with a hand gun, Hardhead also has a back mounted cannon that can move up and become a shoulder mounted cannon.

Transforming Hardhead is straightforward, and really fun. All of the first four Deluxe figures have transformations that are well designed and create some great looking vehicles.

Hardhead becomes a four-tread tank. The cannon becomes a much bigger looking weapon in tank mode, since it stretches the length of the tank.

Furos gets the choose here. He can either drive in the spacious cockpit, or the cannon can transform and allow Furos to ride in a seat from a high position.

These first two Autobots are outstanding. I am really looking forward to the rest of the line. The designs are clean with really sharp molding. The figures are reminiscent of their G1 counterparts.

Next up, we are going to take a look at the Decepticons.


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