Tag Archives: Combiner Wars

Jazz – Transformers: Generations – Power Of the Primes (Deluxe Class Wave 1)

The internet seemed to erupt pretty quickly with hate for Jazz. So, I was a little skeptical about the figure when I first got him. Well, that was unfounded. He is a fine figure. Is he the best? Nope. But, there are a lot of things that are done right.

First off, it looks like Jazz. He has the wide body with the front of the car making up his chest. He has wheels on his shoulders, and wheels on his outer legs. The colors are there, just like they should be. The only thing missing is the shoulder-mounted rocket launcher… but we haven’t seen that since his first issue back in 1984.

Like with the Legends Class, the Deluxe Class figures come with a card as well. This one says “Onyx Jazz”. Onyx Prime is one of the original 13 Primes, and is the Prime of the Beasts. I would have imagined him teaming up with a Dinobot, rather than Jazz, but as per the card, it looks like teaming up with Onyx will improve Jazz’s fighting.

As with all of the Deluxe figures, Jazz comes with a weapon, and “Prime Armor.” The gun is very reminiscent of his G1 blaster, with a square body and and angular barrel that flares in the middle.

The Prime Armor can be worn on the forearm as a weapon and shield, or it can be attached to the chest of the Deluxe figure. In this case, Jazz is hanging with Vector Prime, since we don’t have Onyx Prime yet.

From the front, the chest mounted armor works, but from the side, it looks pretty silly. It seems that it would have been much better if it had been torso armor instead. Hasbro did such a good job with the big chest of Jazz, but it doesn’t work too well with the additional armor added on.

Transforming Jazz into vehicle mode is very familiar if you have been collecting the Combiner Wars figures. It has the same sort of folding parts that we have seen before. I am still once again amazed that Hasbro was able to make good looking robots, vehicles, and still be able to have them transform into arms and legs for a Combiner.

Jazz continues with his Porsche vehicle mode. This time around, he is a Le Mans style Porsche. I am sure much faster than the original G1 935 Turbo. He has his familiar #4 on the hood and sides. Where it used to say “Martinii” It now says “Autobot Jazz.”

On the back of the car, you can see the telltale port that is the same as with all of the Combiner Wars figures.

The Prime Armor can fit on the back of Jazz in vehicle mode. He can also carry his gun. I do wish the gun could be stored away inside the vehicle, but at this point, with a giant hunk of armor on the roof, there is not disguising this Transformer.

Along with a number of ports for holding weapons, there are also a number of posts for Prime Masters or Titan Masters to stand around. Why they would do that, I don’t know, but they are there anyway.

And of course, as we go full circle in this Prime Wars Trilogy, we come back to the beginning. The Deluxe Class figures can become arms or legs and combine with the Voyager Class figures. I haven’t been able to get my hands on the first two Voyager Class figure (Grimlock and Starscream) yet, so Battle Core Optimus will be stepping in to take control of the new recruits. On the directions of Jazz, it shows using Grimlock as the body, and having Jazz along with the rest of the Deluxe Figures of wave 1 becoming the limbs. That is a bit problematic as the Decepticon Dreadwing is a part of the first wave of figures. Alas, he will be a part of this first Combiner team until new recruits are released in wave 2, and then he can go and spread his doom and gloom on Starscream’s team.

Coming up next, the return of the Dinobots. These guys look great, and I cannot wait to get all 5 to form Volcanicus. I think that is going to be one mean Combiner.


Transformers: Generations – Power Of the Primes (Prime Masters Wave 1)

The beginning of the end is upon us. What started back in 2015 with Combiner Wars, is going to conclude with part 3, Power of the Primes. This is going to take all of the gimmicks from the first two waves and combine them into a final run to conclude the trilogy.

These figures are based on the Pretenders of 1988 and 1989. Essentially the same type of figures as back in G1. Low articulated figures with a more articulated Transformer inside. The name given to the Decoy Armor is the name of the original Pretender, with design cues and color schemes that match that figure from G1.


We are going to start small and work our way up. Hopefully as we get bigger, I can find some of the Voyager and Leader class figures. I have plenty to keep me busy until then.

So we are starting with the Prime Masters. These little guys are basically the same small robots as the Titan Masters, but without a face on their back. Instead they have a symbol on their back representing a spark, and a special ability. They are only available in the packs with their Decoy Armor, no longer creating an army of little robots like we saw in the Titans Return line, where everybody came with a Titan Master as well as single packs with vehicles. This will make the Prime Masters much more valuable of a target for the Transformers.


Vector Prime w/ Metalhawk Decoy Armor:

First up is Vector Prime. As with all of the Prime Masters, there is a robot, their Decoy Armor, and a weapon.

The Decoy Armor opens and allows for the Prime Master to hide inside, as well as be able to use the armor as a battle suit. They have accessibility to the weapon to use on their own.

Any of the Prime Masters can ride in any other Decoy Armor.

The Prime Masters are basically the same as the Titan Masters, with a symbol on their back rather than a face. Vector Prime’s power is time travel. I am sure that is a good power to have.

The Decoy Armor transforms into a weapon that a Deluxe, Voyager or Leader Class figure can use. Since I am starting small, I grabbed a Titans Return figure or Orion Pax to show off the weapon. The Prime Master becomes a part of the weapon, and can be switched with any other Prime Master to mix and match weapons and powers.


Micronus w/ Cloudburst Decoy Armor:

Another Autobot in the first wave, this time Micronus. He comes with Cloudburst Decoy Armor and a double gatling gun.

It is really fun that there is actually space in the head to allow the Prime Master inside to see out, as if it really is a suit of armor.

Micronus’ ability is Power Swap. How this will come into play is very exciting.


Liege Maximo w/ Skullgrin Decoy Armor:

We saw Skullgrin last back in 2010, when he was made in to a Deluxe scale tank. But he is back now as the Decoy Armor for Micronus.

Micronus come with the power of Trickster. Oh, I am sure that is going to be an intersting power.

The weapon that Skullgrin comes with is a 3-bladed melee weapon. Not really all that useful.

And when put in the hands of a Deluxe scale figure… still not that useful.

There we have the first three figures of the Powers of the Prime line. 2 Autobots and 1 Decepticon. The playability is not too high yet, but as we introduce larger scale figures, they playability and the alternate modes of the Prime Masters will come into play.

As you can see, these new guys are just the same as the Titan Masters. That means they are interchangeable to ride in each other’s vehicles, like the discussion going on here with Loudmouth.

And I am sure someone is wondering, as I was. Yes, the Prime Master can take the place of a Titan Master using the neck port. But no, it does not look good.

As usual, more pictures can be found on my Flickr Account.  Link on the side menu—>

Stay tuned. We will take a look at the slightly larger Legends Class next.

Protectobot Groove – Transformers: Generations – Combiner Wars

We are going to go back in time a little bit today. Back to the days before the Titans Returned. Back in the days of the Combiner Wars. One G1 figure that was left out of the lineup was Groove. What a shame it was too. It seems like Hasbro made the choice of not creating the gigantic motorcycle for the Protectobots, instead going with the new character Rook. Instead, they made Groove a much smaller, more inscale Legends class figure. That did not sit right with a lot of people, since Groove was one of Defensor’s legs way back in 1986 when the Combiners first appeared.

While we were getting a tiny version of Groove here in the US in 2015, in Japan, they were getting a really great version of Groove. Finally in 2016 the US got their Groove with some strange release methods. I ended up getting him online for a killer price. One day he was $45, and then I saw him for $16.99. He has stayed that price on Amazon for a while now, and I can tell you he is worth it!

In a strange turn of events, the back of the packaging says Protectobot Groove is a part of the Sky Reign team. Umm, his name is “Protectobot” Groove. What are they thinking? Of course he is a part of Defensor and the Protectobot team. Crazy I tell you. At least they show him as the correct appendage.

Straight off, Groove looks great. He is well detailed, and has lots of good paint apps. White, gold and silver make up most of his coloring with touches of black here and there.

He comes with THREE guns. He has two blasters, equipped with police lights on the top. He also comes with the hand/foot gun that has the dual gatling guns.

From the back, you can see he is definitely a motorcycle. There is a bit of a backpack back there. As we have seen many times before, there is not really a great place to hide a motorcycle’s front wheel.

Transforming him is about as easy as the rest of the Combiner Wars figures. They are all pretty straight forward. Groove looks great in bike mode. He is about the same size as Wreck-Gar, so while he is out of scale with the rest of the vehicles, it allows another robot to ride him.

I cannot get over how cool the guns are. The red lights are the best. At the bottom, the gun handles are clear, so they are probably not supposed to be there when in bike mode. They would have blended in better with the bike without the handles sticking down there. I think that is a Tomy touch that carried back to the US and the Hasbro team.

There is a lot going on here at the front of the bike. This could have just been a sticker or a splash of silver paint, but this is a Tomy motorcycle, so there is a painted light, with clear plastic over it. He has a blue windshield, and clear red lights on the side. These are such fantastic fine details.

I am skipping Sky Reign, who they claim he belongs to, and going right to Defensor, who I know he actually belongs to.

As with most of the appendages for the Combiners, there is not a lot of parts to move to go from vehicle to body part. The legs are generally the easiest of all. As with the others, Groove can become either an arm or a leg. He was a leg back in the day, so a leg he will be again.

Finally Defensor can be put together the right way. Rook has been omitted from the line-up. First Aid moved from the right leg, to the left arm, and Groove took his rightful place as the right leg. All is right with the world.

Except for poor Rook. He is now a Combiner without a team. He is a good guy, so he will be able to stay on the team as backup.

Pipes – Combiner Wars – Legends Class

I am glad these last few Combiner Wars guys are still floating around. It probably isn’t terribly important for me to get my hands on Pipes, but he is different enough that he seemed worth tracking down.

This is by no means a new mold. We first saw this body in the Generations line back in 2013 with Optimus Prime. Later it made a comeback with a new head and a new paint scheme as Huffer earlier in the Combiner Wars line. Now we see it one more time as Pipes with a whole body repaint.

Just like the original G1 release of Pipes, he was a repaint of Huffer, so this made sense. It also makes sense that they are smaller scale trucks, just as they were back in the G1.

The color scheme is bright, with the blue and silver, and a touch of red. Having the red face gives him a bit of a menacing looks. They took the red on his head a lot further than he had originally.

Ironically, the head of this version has no face plate. In the G1 line, he did, as he did on the show. It was Huffer that also had the face plate on the toy, but not on the show. So, they fixed Huffer by representing him, mask free, but now Pipes is wrong with a showing face. Oh well, whatcha gonna do?

These Legends scale figures are pretty good. They have better articulation than the Legion figures we had before Generations. Even though they are small, they are able to be posed. Some places they have trouble is in the transformation, when parts like the feet stick up in the back. Again, not much we can do about that.

Overall, an okay addition to the team. Must have? No. He is pretty forgettable. He will live on the shelf along with Huffer in Legends scale limbo as we move onto bigger and better figures.

Transformers: Combiner Wars – Voyager Wave 5 sighting at Discount

If you are like me, you probably didn’t need to hunt down all of the Voyager Class figures.  It becomes redundant when there aren’t enough Delixe figures to build a whole new Combiner. 

Well, I was at Marshall’s yesterday, and they had both Scattershot and Onslaught.   I got Onslaught initially, but I passed on Scattershot.

$14.99 was too good a deal to pass up, even if he won’t have any other extra figures to play with.  It was a vast improvement on the $24.99 at retail, even if Marshalls only thinks they go for $22.00.Keep your eyes peeled if you are headed to the discount stores. Good stuff hides there occasionally. 

Wreck-Gar – Transformers: Generations – Combiner Wars: Sky Reign

Wreck-Gar was originally supposed to be a part of Sky-Reign, even going so far as to have early box art that said as much. If you know the Combiner Wars line, Wreck-Gar can be used as a chest shield on Defensor, like Groove did in an earlier release. It seemed funny to do that, since there is no way to actually attach Wreck-Gar to Sky Reign’s chest.

Wreck-Gar is a retool of Groove. A retool in so far as a repaint with a new head attached. Not a whole lot of a retool there. The paint work is great, and really makes WG look quite different from Groove.  After getting Wreck-Gar for the first time in 2011 with a nearly flawless figure, a Legends Class figure is not a great way to follow it up. The robot mode is okay.

The Legends Class figures are better than the Legion Class figures, which are just way too small and lack the articulation. These figures at least have elbows and knees, and have some fun transformations.

I cannot say that this looks a whole lot like a motorcycle. It is a bit more like a giant scooter. I think it was probably pretty hard to get something in this scale to look like a good motorcycle. Leave that to the larger Deluxe scale from now on. Though we are going to potentially see this reused as Rust Dust for Victorian, and Override if you are after some of the Japanese releases.

Overall, I have been so happy with the Combiner Wars line. It has been very successful. With only a few hick-ups along the way, it is a great line.

And a side note.  Don’t join the Combiner Wars if you don’t have a Combiner to attach to…

Sky Lynx – Transformers: Combiner Wars

Sky Lynx was a hard guy to track down. Lots of parts to Sky Reign, but it was hard to find the main body, and cool dino bird that turns into a space shuttle.

Now if you are one who hates extra parts hanging off of their plane modes, Sky Lynx is going to make you blow your top.  He is one part futuristic space shuttle, and one part legs folded up. Now this is pretty much the way he was in the G1 show as well as the toy. It is hard to make a guy like this and have him fold up all that well.

What Hasbro did do was make him fold up well within the confines of what he is. The legs virtually disappear, with the claws hiding inside of what looks to be a very large cargo bay on the bottom of the shuttle.

Once you transform him, he is really a sight to behold. A Transformer that does not have a robot mode is something a bit rare. Sky Lynx turns into a dino bird type creature. He has great movement in the head and neck area. Don’t forget about his opening mouth. His four legs also pose very well. Lastly, his tail can also be posed to some extent, raising up and down.

The directions show hims with his wings folded back, but the wings can also be posed out straight for a wider wingspan.


As the team leader of Sky Reign he is the biggest member of the team. He is also the only member of team Sky Reign that is a flyer, which is a good advantage over other teams that are made up of all land based vehicles.

Once together, the Sky Reign team creates an impressive Combiner. Sky Reign has a lion’s head instead of a giant robot’s head. This is just one more difference that let’s Sky Lynx stand apart from the other Combiners.

When side by side, Sky Reign has taller shoulders but a shorter head, which puts him at about the same size as other Combiners.

Sky Lynx comes with two bladed weapons that are identical. They are not of a whole lot of use to Sky Lynx since he doesn’t have hands. They are used as a tail for Sky Lynx’s dino mode, and lasers in shuttle mode. There were no directions for what to do with them in the instructions, so I put them side by side and made a double sword. I found elsewhere online that you can double up the blades and make a really long blade that is more becoming of a giant Combiner.

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