Tag Archives: Autobot Topspin

Freezeout and Autobot Topspin – Transformers: Generations – Titans Return

 

Back in 1985, the Jumpstarts appeared. They were vastly different than the rest of the Transformers, which is why these guys still stand out in my mind. We are lucky in the Titans Return line to get not one, but two of these great robots making a comeback.

Today we are going to look at Topspin. The colors are right on with this guy. There are clear differences from the original version. Better details and a whole lot more articulation.

Way back when, Topspin came with one gun. Today he comes with two. They look like stacked cannons.

Put the two together, and Topspin gets one big quad blaster. that is laid out horizontally.

And when he doesn’t want to hold his guns any more, they can be stored on his wings in their alternate mode configuration.

There are so many great tiny details in Topspin. My favorite is one you cannot see too well in robot mode, because it is on the bottom of his feet. Topspin has a jet on the bottom of each foot. They are really well detailed, and I like it even more because in vehicle mode, there are two jets. One folds up, while the second stays out and ready for use, either in flight or jumping.

The articulation really is something to behold. I don’t think he is more articulated than any of the other Transformers in this wave, but he sure feels like it when looking back at the 1985 version with only swinging shoulders.

Since we are in a new era, Topspin gets a sidekick… or is Topspin the sidekick? Well, either way, he is teamed up with Freezeout. Freezeout gets his name because whoever uses him as a head gains control of his powers of being able to “freeze” the enemy in whatever mode they happen to be in at the time.

The transformation is quite intricate. Probably one of the more step-heavy figures we have had in the line, and definitely in the Deluxe Class.

He looks fantastic in vehicle mode. He is a spaceship that looks very much like his original counterpart. It is as if they took the essence of the original and gave him an upgrade. He still has the silver double-nose cones, and the bulky back end.

He is longer than the original, and the wings are wider and are actually usable in flight.

And then there are the engines in the back. I love how big and powerful they are.

This is a fantastic figure overall. This is exactly what we love to see when we see figures brought back from the original line. They work better today, because they were not multiple toy companies being brought together to create a line. Hasbro has done a great job of making all of the figures look and feel like they belong together.

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Transformers: Generations – Ruination

A while back in the Fall of Cybertron Line we got Bruticus.  A bit of a change to a way back idea of being able to buy a multitude of figures and have then form one giant figure.  Well, Bruticus was a Decepticon, so this time around we get an Autobot, Ruination.  Not exactly the name I would have picked for an Autobot, but definitely a name for a team of Wreckers.

Made up of a team of five, torso, two arms and two legs, these guys have to work together to accomplish a lofty goal.  In reality, the toys have to work together as well in order to become such a massive figure.  If you were thinking you were going to get something akin to the Power Core Combiners, you would be very wrong.  Each bot is a full size Deluxe figure that fits together.

The fun is how the figure goes together in a way that is not a direct copy of Bruticus.  Some bots in new places, and a new color scheme.  A different head, and it works well to create a whole new look.

Let’s take a look at the five:

Impactor:

The leader of the Wreckers.  He looks like a construction bot more than anything with this paint job of mostly bright orange.  Each of the Wreckers come with the same weapon as the figures that made up Bruticus, but they all come with a large secondary weapon as well.  Impactor’s gun launches a harpoon.

Unfortunately, there is not much you can do with this vehicle that looks like it should tow around airplanes.  It did not look great when it was Onslaught, and it looks even less appealing in orange.  Maybe the gun will improve it.  I could not get the gun to point straight.  I know I could do it with Onslaught, but Impactor is giving me a hard time.

Topspin:

From the black and purple of Blast Off to the white of Topspin, he still have that knight feel about him. Maybe it is his chest.  There were color changes throughout this line, but I have to say, it is the head swaps that really give these guys the feel of Autobots.

Topspin’s gun has a saw blade that flips out.  If you are going to be a Wrecker, guess it would help to have a saw handy to help you dismantle stuff.

Topspin folds up in to a fairly solid block of spaceship.  I am not a huge fan of the giant gun attached to the top. I do like the two smaller blasters he comes with that were the standard weapons for Blast Off.  I wish they were a different color so they would stand out a bit more in vehicle mode.

Autobot Whirl:

Are you starting to see the color similarities here in the line?  Yup, it’s orange.  Whirl is a stout guy.  He is what you want in a transformer robot.  Moves well, and poses well.  If you slide the top lever forward on his gun, the front end slides forward and spins, like a Gatling gun.

Unfortunately, as I was getting ready to transform Whirl, I came upon a problem with his left arm (arm with helicopter blades).  His forearm is supposed to fold into the upper part of his arm, but there was a problem with the joint at the elbow:

If you look closely at the elbow joint, you can see the hole where the pin should have gone through.  This means the pin went through the plastic, and not through the hole.  That is a HUGE oops.  It was time for the doctor.   I worked on it for quite a while.  The pin came out part way, but it was really wedged in the grey plastic.  Finally I was able to get it out.  Part of the arm broke off along with the rest of the pin.  I glued it back together and inserted a new pin.  It worked.  Phew!  There is a scar on the inside of his arm, and it is not too noticeable in robot mode, and it it totally hidden in vehicle mode.

Once together and working, Whirl becomes a Cybertronian helicopter.  His two swords can be mounted on the skis, but there is no place for his Wrecker gun.

Roadbuster:

Roadbuster might be my favorite this time around.   He is a solid figure.  He looks good, and he has two good guns.   His Wrecker gun opens and closes at the front where the three parts are sticking up.  They close down to make one barrel.   In his other hand is the standard gun that came with Swindle.   I think there are more details painted on Roadbuster that make him that much better than his Decepticon counterpart.

He makes a tough off-road vehicle.  He has the exhaust on the sides as well as more running along the roof line.  That tells me that Roadbuster means business.

Twintwist:

Named for the dual cannons of the tank mode I guess.  He is an okay figure.  He has tiny little feet that bend up for transformation. Unfortunately that means when he falls forward, his feet don’t help, and his toes fold in.

He has a much stronger tank mode.  He becomes quite a force with his standard cannons, plus his Wrecker gun that has two more guns mounted on that.  That is a LOT of firepower for him to carry around.

Two flying and three driving vehicles.  This is a good group of warriors that I know will live up to the name Wreckers.  Wreckers on their own, but they still combine to form Ruination:

Arms became legs, and legs became arms to change Bruticus into Ruination.  New colors and a great new head, and he is complete.  I was thinking it was going to take me quite a while to hunt down all 5 figures.  I actually didn’t know they hit the stores until I went to Walmart this morning.  I found Whirl.  My second stop was Toys R Us, and I found the other four.   One day,  all five figures.  I will take that kind of luck any day.


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